<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1767957198885163274</id><updated>2011-07-28T08:18:31.952-07:00</updated><title type='text'>DFOracle</title><subtitle type='html'>Fighting the Propaganga Machine One Post at a Time</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dforacle.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1767957198885163274/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://dforacle.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>DFOracle</name><uri>http://www.blogger.com/profile/08949758757307568887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1767957198885163274.post-3598259127553458461</id><published>2009-04-15T17:14:00.000-07:00</published><updated>2009-08-11T09:31:16.658-07:00</updated><title type='text'>The History of Yssam</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeaHzzFo3bI/AAAAAAAAAA8/_JF-T119lNA/s1600-h/map.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;**Note: This page is still in a revision process&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;*Last Revision was made on Aug. 12, 2009&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;For many of us out there, the continent of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Yssam&lt;/span&gt;&lt;/span&gt;, aka Hawaii, has has a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;shadowed&lt;/span&gt; history that often goes unnoticed by many in the game. As the first continent to have full fledged &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;sieges&lt;/span&gt;, both before and after &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;clan stones&lt;/span&gt;&lt;/span&gt; were fixed, as well as having some of the largest battles in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Darkfall's&lt;/span&gt;&lt;/span&gt; short history, I decided to do a comprehensive writeup of what has happened on the island &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;since&lt;/span&gt; launch. In order to remove any biases from this piece, the following guilds were interviewed.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeZ5phwx3wI/AAAAAAAAAAc/t9fIh8ZHn6c/s1600-h/Virakar"&gt;&lt;img id="BLOGGER_PHOTO_ID_5325077363756752642" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 238px" alt="" src="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeZ5phwx3wI/AAAAAAAAAAc/t9fIh8ZHn6c/s320/Virakar%27s+City.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span class="blsp-spelling-error"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="color:#ffff00;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color:#000000;"&gt;&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color:#000000;"&gt;&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;u&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Virakar&lt;/span&gt; &lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_0DYaTOQs6oM/SeZ6jIfSXBI/AAAAAAAAAA0/3W9VF_rSa5Q/s1600-h/kirdain.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5325078353404910610" style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 239px" alt="" src="http://3.bp.blogspot.com/_0DYaTOQs6oM/SeZ6jIfSXBI/AAAAAAAAAA0/3W9VF_rSa5Q/s320/kirdain.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;strong&gt;&lt;u&gt;Realm of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Kirdain&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeZ6TZ_S_JI/AAAAAAAAAAs/NUSmn7bA64Y/s1600-h/cotp.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5325078083224665234" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 242px" alt="" src="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeZ6TZ_S_JI/AAAAAAAAAAs/NUSmn7bA64Y/s320/cotp.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;Covenant of the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_8"&gt;Phoenix&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;Note to Readers&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;Before beginning with &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Yssam's&lt;/span&gt;&lt;/span&gt; collective history, it is worth noting that all the guilds involved were very professional with the interview process and aided me in all ways possible in collecting my materials, &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_10"&gt;up to&lt;/span&gt; and including assigning me body guards so as to navigate through their city. For instance, while in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;Kirdain's&lt;/span&gt;&lt;/span&gt; city, a member another guild was driven off by one of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_12"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;Kirdain's&lt;/span&gt;&lt;/span&gt; members and I was promptly &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_13"&gt;resurrected&lt;/span&gt;. I want to send a thanks to this individual who I w&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_14"&gt;ill&lt;/span&gt; keep anonymous. Now as for the pictures that you see above, they are the city of operations of the a&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_15"&gt;aforementioned&lt;/span&gt; guilds.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;Yssam's&lt;/span&gt; History in Beta&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;The history of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;Yssam&lt;/span&gt; can be said to have begun before the game ever went live. Back during the times of beta, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;Yssam&lt;/span&gt; was populated with the guilds of Capsule, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;Varangian&lt;/span&gt; Guard, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_12"&gt;TSC&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_13"&gt;Orcs&lt;/span&gt; R Us, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_14"&gt;DDi&lt;/span&gt;, and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_15"&gt;Socety&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_16"&gt;Dominica&lt;/span&gt;. During this time The &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_17"&gt;Varangian&lt;/span&gt; Guard, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_18"&gt;seiged&lt;/span&gt; and captured the city of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_19"&gt;Talpec&lt;/span&gt; from &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_20"&gt;DDi&lt;/span&gt;. After this event &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_21"&gt;DDi&lt;/span&gt; allied with the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_22"&gt;Varangian&lt;/span&gt; Guard and planned an attack on another of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_23"&gt;Yssam's&lt;/span&gt; cities. However, instead of attacking another city, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_24"&gt;Talpec&lt;/span&gt; was attacked the following day by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_25"&gt;DDi&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_26"&gt;TSC&lt;/span&gt; forces. Prior to the attack on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_27"&gt;Talpec&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_28"&gt;TSC&lt;/span&gt;, had guild that was interested in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_29"&gt;Aputan&lt;/span&gt; (NE of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_30"&gt;Talpec&lt;/span&gt;), a city owned at the time by Society &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_31"&gt;Dominica&lt;/span&gt;. After a second defeat against the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_32"&gt;Varangian&lt;/span&gt; Guard, both &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_33"&gt;DDi&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_34"&gt;TSC&lt;/span&gt; allied up. Within the next week, forces from this alliance would attempt a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_35"&gt;siege&lt;/span&gt; against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_36"&gt;Aputan&lt;/span&gt;. This &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_37"&gt;siege&lt;/span&gt; was a failure do to an invulnerable clan stone and would begin &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_38"&gt;Yssam's&lt;/span&gt; notorious history of broken &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_39"&gt;sieges&lt;/span&gt;.&lt;br /&gt;While in beta, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_40"&gt;Virakar&lt;/span&gt; was added to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_41"&gt;VG's&lt;/span&gt; alliance. As for the other guilds on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_42"&gt;Yssam&lt;/span&gt;, Capsule ad &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_43"&gt;Orcs&lt;/span&gt; R Us would ally up with possible plans to control the continent come release. However, these guilds would part ways with release when both guilds left for the mainland. Society &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_44"&gt;Dominica&lt;/span&gt; also moved off &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_45"&gt;Yssam&lt;/span&gt; with release and instead headed down towards Rubaiyat. With this, the only beta guilds left on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_46"&gt;Yssam&lt;/span&gt; were &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_47"&gt;DDi&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_48"&gt;TSC&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_49"&gt;Varangian&lt;/span&gt; Guard, and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_50"&gt;Virakar&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;Release Issues&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As most as aware, the opening of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_51"&gt;Darkfall&lt;/span&gt; was plagued by latency errors and exploits. With the money requirement for &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_52"&gt;clan stone&lt;/span&gt; having increased from 1k in the beta to 10k in release, it was expected that guilds with the most numbers would be the first to claim cities. Unfortunately, whilst some areas such as the human area were so bugged out that player and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_53"&gt;npc&lt;/span&gt; models were in &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_54"&gt;separate&lt;/span&gt; location then where they actually were, other areas such as the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_55"&gt;Alfar&lt;/span&gt; had perfect &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_56"&gt;sync&lt;/span&gt; issues and mobs that wouldn't fight back. Duping was also in the early part of release and several guilds are reported to have duped keys during this time frame.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;Post Release&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Because of these issues, the initial claiming of cities was chaos in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_57"&gt;Darkfall&lt;/span&gt;. Early on, it seemed that just as many 5 man guilds were claiming cities as 100 man guilds. With regards to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_58"&gt;Talpec&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_59"&gt;Talpec&lt;/span&gt; was claimed by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_60"&gt;Dtsom&lt;/span&gt; under suspicious conditions (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_61"&gt;VG's&lt;/span&gt; planned city of capture), and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_62"&gt;Yssam&lt;/span&gt; became a mad grab of anything that could be grabbed. In this rush, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_63"&gt;Varangian&lt;/span&gt; Guard obtained &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_64"&gt;Tequiya&lt;/span&gt; (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_65"&gt;Orks&lt;/span&gt; R &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_66"&gt;Us's&lt;/span&gt; beta city), the Covenant of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_67"&gt;Pheonix&lt;/span&gt; obtained &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_68"&gt;Aputan&lt;/span&gt; (Society &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_69"&gt;Dominica's&lt;/span&gt; beta city), the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_70"&gt;Bloodclan&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_71"&gt;Orcs&lt;/span&gt; received &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_72"&gt;Chuharacua&lt;/span&gt; Bay (Capsule's beta city), &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_73"&gt;DDi&lt;/span&gt; received a hamlet west of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_74"&gt;Talpec&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_75"&gt;TSC&lt;/span&gt; claimed a hamlet on the mainland, The Sundered Guard claimed a hamlet west of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_76"&gt;Virakar&lt;/span&gt;, and the Drunken &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_77"&gt;Begger&lt;/span&gt; Clan claimed &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_78"&gt;Caxtla&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here is a brief map of what &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_79"&gt;Yssam&lt;/span&gt; looked like after release:&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeaH79T0YQI/AAAAAAAAABE/FQ7uedOwQzI/s1600-h/map.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5325093073551909122" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 294px" alt="" src="http://4.bp.blogspot.com/_0DYaTOQs6oM/SeaH79T0YQI/AAAAAAAAABE/FQ7uedOwQzI/s320/map.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In any case, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_80"&gt;Yssam&lt;/span&gt; became a battle between &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_81"&gt;Cotp&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_82"&gt;VG's&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_83"&gt;pre&lt;/span&gt;release alliance. Although constant raids were &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_84"&gt;conducted&lt;/span&gt; between the alliances, no &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_85"&gt;siege&lt;/span&gt; weapons had been obtained yet in the game. During the first few weeks, a heavy push was made by VG and allies to obtain &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_86"&gt;seige&lt;/span&gt; hammers as they were &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_87"&gt;beleived&lt;/span&gt; to be able to damage &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_88"&gt;clanstone's&lt;/span&gt;. Remember, both &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_89"&gt;TSC&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_90"&gt;DDi&lt;/span&gt; were city&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_91"&gt;less&lt;/span&gt; at this point.&lt;br /&gt;&lt;br /&gt;Therefore, upon obtaining &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_92"&gt;siege&lt;/span&gt; weapons, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_93"&gt;Darkfall's&lt;/span&gt; first &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_94"&gt;siege&lt;/span&gt; is declared by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_95"&gt;TSC&lt;/span&gt; against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_96"&gt;Chuharacua&lt;/span&gt; Bay (Blood Clan &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_97"&gt;Orcs&lt;/span&gt;' city). Within thirty minutes of the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_98"&gt;siege&lt;/span&gt; being declared, Addiction also started a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_99"&gt;siege&lt;/span&gt; against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_100"&gt;Talpec&lt;/span&gt; (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_101"&gt;Dtsom's&lt;/span&gt; city). However, both &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_102"&gt;sieges&lt;/span&gt; failed as a result of invulnerable clan stones.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As a result, on resources on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_103"&gt;Yssam&lt;/span&gt; began to stray away from &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_104"&gt;siege&lt;/span&gt; weapons and instead into the controlled cities. Worth noting though is that during this time, Blood Clan's, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_105"&gt;Virakars&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_106"&gt;Cotp's&lt;/span&gt;, and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_107"&gt;VG's&lt;/span&gt; cities were the only thing being built up on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_108"&gt;Yssam&lt;/span&gt;. As for the hamlets and the Drunken &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_109"&gt;Begger's&lt;/span&gt; city, these areas were left completely unattended.&lt;br /&gt;&lt;br /&gt;As city construction progressed, VG and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_110"&gt;Virakar's&lt;/span&gt; cities were built up enough to allow for cannon construction. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_111"&gt;VoE&lt;/span&gt;, a guild of about 40 people had just recently joined the alliance and over a two week period, it was agreed upon that the alliance would work on capturing &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_112"&gt;Talpec&lt;/span&gt; under &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_113"&gt;VoE's&lt;/span&gt; name. Unfortunately, although 11 or so cannons were created, discrepancies arose over the number of resources put into making the cannons. Apparently, despite &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_114"&gt;VoE&lt;/span&gt; being the one &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_115"&gt;sieging&lt;/span&gt; the city, VG had provided nearly all the rare resources for the cannons (VG had made a mine 2 weeks prior), and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_116"&gt;VoE&lt;/span&gt; had &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_117"&gt;acquired&lt;/span&gt; no resources for the cannons during the two week period. According to VG membership, VoE only had a fourth of their numbers participate in the siege. Disgusted and angry about the constant need to protect their &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_118"&gt;ally's&lt;/span&gt; hamlets (VG was the biggest member of the alliance with more members than all the other members combined), VG and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_119"&gt;Cotp&lt;/span&gt; ally up and form a stronger alliance.*&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;*Note: Prior to this point, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_120"&gt;VG's&lt;/span&gt; alliance had been strictly a human, dwarf, and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_121"&gt;mirdain&lt;/span&gt; alliance. For this reason, although &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_122"&gt;Cotp&lt;/span&gt; and VG had not allied up earlier. However, do &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_123"&gt;Adventurnine's&lt;/span&gt; failure/decision not to implement penalties to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_124"&gt;ARAC&lt;/span&gt; guilds as originally intended, this policy was deemed a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_125"&gt;hinderance&lt;/span&gt; to the alliance.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Upon allying up, VG and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_126"&gt;CotP&lt;/span&gt; called all of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_127"&gt;VG's&lt;/span&gt; allies into a vent channel and explained the situation that was unfolding. Due to what VG leadership felt was an inadequate effort made by its allies to pull their share in the alliance, the new VG + &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_128"&gt;Cotp&lt;/span&gt; allaince noted that no guild under 100 members would be allowed into the alliance and that if the old alliance wanted to be apart of it, they would have to either drop clan or face the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_129"&gt;inevatable&lt;/span&gt; consequences. The quote "Join or Die" has often been used to summarize this event.&lt;br /&gt;&lt;br /&gt;As can be expected, the old alliance, later nicknamed the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_130"&gt;Yssam&lt;/span&gt; Coalition, became in a frantic state of what to do next. Although a NAP was made between the two alliances, as with any alliance throughout history, expansions are &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_131"&gt;inevitable&lt;/span&gt;. Not to mention, with &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_132"&gt;Darkfall's&lt;/span&gt; game mechanics, only 92 people may be bound to a city with T3 keep and buildings. Rumors report that upon VG &amp;amp; Cotp's alliance's creation, plans were laid about a north and south &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_133"&gt;division&lt;/span&gt; between VG and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_134"&gt;Cotp&lt;/span&gt; expansion on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_135"&gt;Yssam&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Within 24 hours, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_136"&gt;Virakar&lt;/span&gt; scouts were spotted by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_137"&gt;VG's&lt;/span&gt; farm location west of the city. Although it is unknown who attacked first, VG claims that their &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_138"&gt;harvester&lt;/span&gt; was attacked first (my intelligence confirms the cry for help in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_139"&gt;VG's&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_140"&gt;ventrillo&lt;/span&gt;), while &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_141"&gt;Virakar&lt;/span&gt; claims to have been attacked first. In any case, VG and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_142"&gt;Cotp&lt;/span&gt; launch a retaliatory attack against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_143"&gt;Virakar&lt;/span&gt; who they perceive has c&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_144"&gt;ommitted &lt;/span&gt;an act of war.&lt;br /&gt;&lt;br /&gt;For about an hour long period, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_145"&gt;Virakar's&lt;/span&gt; city is camped by both &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_146"&gt;Cotp&lt;/span&gt; and VG. Although Blood Clan members were spotted at this engagement, both sides claim to be unaware as to their intentions at the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_147"&gt;siege&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;About two hours after the attack on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_148"&gt;Virakar&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_149"&gt;Virakar&lt;/span&gt; launches its own attack against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_150"&gt;VG's&lt;/span&gt; city. For reasons u&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_151"&gt;nbeknownst&lt;/span&gt; to me, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_152"&gt;Virakar&lt;/span&gt; leaves the city after all of 1-2 minutes and claims the high ground west of the city.&lt;br /&gt;&lt;br /&gt;A &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_153"&gt;mana&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_154"&gt;missile&lt;/span&gt; battle ensues between VG members and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_155"&gt;Virakar&lt;/span&gt;. No losses occur other than the death of a mount on both sides. Upon the closure of this skirmish (20-30 on each sides), &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_156"&gt;Virakar&lt;/span&gt; leaves and launches an attack against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_157"&gt;Cotp&lt;/span&gt;. No property occurs although &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_158"&gt;Cotp&lt;/span&gt; takes decent losses. After this occurs, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_159"&gt;TSC&lt;/span&gt; merges into VG.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;Enter Hyperion&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;The following day, Hyperion receives word of the events on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_160"&gt;Yssam&lt;/span&gt; and begins communicating with the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_161"&gt;Yssam&lt;/span&gt; Coalition. Realm of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_162"&gt;Kirdain&lt;/span&gt; makes contact with the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_163"&gt;Yssam&lt;/span&gt; Coalition and decides to aid each other in an attack on Stasis. That night, this information reaches VG of the planned attack against their city at 11 est. However, they only know about the attack by Hyperion as opposed to the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_164"&gt;Yssam&lt;/span&gt; Coalition's involvement. Both &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_165"&gt;Cotp&lt;/span&gt; and VG set up in the city and prepare for a large scale battle. To their &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_166"&gt;suprise&lt;/span&gt;, a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_167"&gt;siege&lt;/span&gt; is declared on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_168"&gt;Cotp's&lt;/span&gt; city prior to the expected &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_169"&gt;siege&lt;/span&gt; on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_170"&gt;VG's&lt;/span&gt; city. Honorably, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_171"&gt;Cotp&lt;/span&gt; decides to stay and defend against Hyperion even if it means losing their own city.&lt;br /&gt;&lt;br /&gt;As opposed to noting every detail about the battle, I will say this. VG+CotP Alliance fails to cover all their entrances and upon seeing a large force entering from the harbor, all forces are sent to defend the harbor entrance (Anvil lead the attack against the harbor). To VG+CotP Alliance's &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_172"&gt;suprise&lt;/span&gt;, Hyperion can amass much larger forces than expected and all of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_173"&gt;VG's&lt;/span&gt; entrances become completely flooded with enemies. Although an attempt is made to kill Hyperion's &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_174"&gt;shardholder&lt;/span&gt; (which is successful), VG+CotP Alliance is butchered in the fight and Hyperion puts the city on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_175"&gt;lockdown&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Having realized that killing the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_176"&gt;shardholder&lt;/span&gt; will not end the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_177"&gt;seige&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_178"&gt;Vg&lt;/span&gt; (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_179"&gt;Cotp&lt;/span&gt; having already been killed and sent back to their city) naked rushes from the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_180"&gt;clanstone&lt;/span&gt; and begins trapping Hyperion players against the wall with their &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_181"&gt;rez&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_182"&gt;invulns&lt;/span&gt;. Using this tactic, Hyperion faces a good number of losses though not enough to hamper their s&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_183"&gt;ubstantial &lt;/span&gt;presence in the city.&lt;br /&gt;&lt;br /&gt;Upon the city vulnerability being opened, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_184"&gt;VoE's&lt;/span&gt; cannons (the same ones that VG built) are used against &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_185"&gt;VG's&lt;/span&gt; keep. Between the cannons and Hyperion &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_186"&gt;siege&lt;/span&gt; hammers within the keep (protected by multiple levels of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_187"&gt;shield&lt;/span&gt; walls) the keep is destroyed. This results in the loss of VG &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_188"&gt;bindspots&lt;/span&gt; and thus the loss of Stasis's &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_189"&gt;presense&lt;/span&gt; in the city. Upon realizing that the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_190"&gt;clanstone&lt;/span&gt; is invulnerable(bug), Hyperion leaves the city and faces &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_191"&gt;Cotp&lt;/span&gt; forces outside of the city. Despite being &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_192"&gt;overwhlemed&lt;/span&gt; by their enemy, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_193"&gt;Cotp&lt;/span&gt; stand and fights honorably only to be massacred. With this, both &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_194"&gt;sieges&lt;/span&gt; end and it is decided that &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_195"&gt;sieges&lt;/span&gt; on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_196"&gt;Yssam&lt;/span&gt; are broken.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;Why Hyperion attacked &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_197"&gt;Yssam&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;u&gt;&lt;/u&gt;&lt;br /&gt;&lt;u&gt;The Usual Reasons&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;There are three reasons being given for Hyperion's attack on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_198"&gt;Yssam&lt;/span&gt;. Stasis claims it was because they were becoming too powerful and Hyperion was afraid of what they would become. &lt;/li&gt;&lt;li&gt;Hyperion claimed immediately after the fight that they attacked Stasis in defense of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_199"&gt;Yssam&lt;/span&gt; Alliance. Although there were no official treaties between the alliances, claims were made by Hyperion that they didn't like the bullying of smaller guilds. &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;u&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_200"&gt;Kirdain's&lt;/span&gt; Reason (who initiated the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_201"&gt;seige&lt;/span&gt;)&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_202"&gt;Kirdain&lt;/span&gt; attacked the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_203"&gt;cityfor&lt;/span&gt; a variety of reasons. However, before moving to the reasons directly, a brief history must by given about &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_204"&gt;Kirdain's&lt;/span&gt; city plans. As mentioned, the game faced many bugs and exploits at launch. Although &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_205"&gt;Kirdain&lt;/span&gt; had initially planned on moving to Cairn, the island quickly filled up will &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_206"&gt;toher&lt;/span&gt; guilds. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_207"&gt;Kirdain's&lt;/span&gt; original city of choice was also taken by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_208"&gt;CoCK&lt;/span&gt; (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_209"&gt;Lotd's&lt;/span&gt; "unofficial" &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_210"&gt;presense&lt;/span&gt; in the game). For the reason of all of Cairn's cities being taken save one as well as the island being &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_211"&gt;separated&lt;/span&gt; so much from Hyperion's planned holdings, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_212"&gt;Kirdain&lt;/span&gt; had to take a temporary city closer to Hyperion. The city that they chose was &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_213"&gt;Bladethorp&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_214"&gt;Unfortunately&lt;/span&gt;, it was determined that this city was completely i&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_215"&gt;ndefensible&lt;/span&gt; and a new city was in order. Because &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_216"&gt;Yssam&lt;/span&gt; was the closest sub-continent to Hyperion &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_217"&gt;territory&lt;/span&gt;, it was decided that the city would have to come from this location.&lt;/p&gt;&lt;p&gt;Between &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_218"&gt;Kirdain's&lt;/span&gt; need for a city, and what the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_219"&gt;Yssam&lt;/span&gt; Alliance felt was Stasis's &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_220"&gt;agression&lt;/span&gt;/bullying, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_221"&gt;Kirdain&lt;/span&gt; decided to attack Stasis.&lt;/p&gt;&lt;p&gt;Also worth noting is that it had been a long desire of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_222"&gt;Kirdain&lt;/span&gt; to possess a shipyard. For those who are curious, no city in the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_223"&gt;Yssam&lt;/span&gt; Alliance possesses a city that can build this. Stasis's cities however, possessed this ability.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;The Fall of Stasis&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;After this &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_224"&gt;siege&lt;/span&gt;, the VG+CotP Alliance learns for the first time that Hyperion has decided to take their cities and that they will be forcing forces that &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_225"&gt;haven't&lt;/span&gt; been sen in an &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_226"&gt;mmo&lt;/span&gt; in years. The VG+CotP Alliance then contacts Stasis, an alliance composed of several guilds operating out of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_227"&gt;npc&lt;/span&gt; city of Tolenque, and decides to merge the two alliances for mutual protection. The original founders of Stasis included The Roamers, Phoenix Legion, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_228"&gt;Rus&lt;/span&gt; Corp, and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_229"&gt;Mahatisoturit&lt;/span&gt;. The merged alliance decides to retain the name Stasis.&lt;/p&gt;&lt;p&gt;To decrease their opposition on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_230"&gt;Yssam&lt;/span&gt;, as it is well aware that they are against both Hyperion and the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_231"&gt;Yssam&lt;/span&gt; Coalition, Stasis tries two &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_232"&gt;sieges&lt;/span&gt; on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_233"&gt;Virakars's&lt;/span&gt; city (both initiated by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_234"&gt;Rus&lt;/span&gt; Corp). The first &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_235"&gt;siege&lt;/span&gt; fails due to some sly workings within &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_236"&gt;Virakar&lt;/span&gt;. Upon the start of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_237"&gt;siege&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_238"&gt;Virakar&lt;/span&gt; learns that they are unable to see Mad Fox's (the leader of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_239"&gt;Rus&lt;/span&gt; Corp and the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_240"&gt;shardholder&lt;/span&gt; for the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_241"&gt;siege&lt;/span&gt;) location (bug). &lt;/p&gt;&lt;p&gt;Hersh, the leader of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_242"&gt;Virakar&lt;/span&gt;, then pretends to be a general from &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_243"&gt;Cotp&lt;/span&gt; and contacts Mad Fox asking for his location so as to stage a "defense". Not &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_244"&gt;knowing&lt;/span&gt; who Hersh is, Mad Fox discloses his location (on a raft NE of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_245"&gt;Yssam&lt;/span&gt;), and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_246"&gt;Virakar&lt;/span&gt; (with the aid of Anvil) sails up on rafts and kills him. This thereby ends the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_247"&gt;siege&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;That night, a fake guild is created by the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_248"&gt;Yssam&lt;/span&gt; Alliance to block &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_249"&gt;sieges&lt;/span&gt; from hitting &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_250"&gt;Virakar's&lt;/span&gt; city. The &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_251"&gt;siege&lt;/span&gt; ends prematurely upon the arrival of two VG scouts at &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_252"&gt;Virakar's&lt;/span&gt; city to check why &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_253"&gt;Virakar&lt;/span&gt; is being attacked by a one man clan.&lt;/p&gt;&lt;p&gt;The next day, another attack is waged &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_254"&gt;againdt&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_255"&gt;Virakar's&lt;/span&gt; city, now with the full support of Stasis on attack and Hyperion forces on defense. The &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_256"&gt;siege&lt;/span&gt; fails however as &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_257"&gt;Virakar's&lt;/span&gt; city is bugged.&lt;/p&gt;&lt;p&gt;That night, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_258"&gt;Virakar&lt;/span&gt; and Hyperion &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_259"&gt;seige&lt;/span&gt; Stasis's cities again. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_260"&gt;CoS&lt;/span&gt;, who joined Stasis not a few days before, also declares on Blood Clan's city. This night can be described as the end of Stasis's prime. Hyperion's first target that night was &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_261"&gt;Aputan&lt;/span&gt;. Similar to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_262"&gt;Cotp's&lt;/span&gt; defense of their own city, VG decides to defend &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_263"&gt;Cotp's&lt;/span&gt; city at all cost. After about a 45 minute &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_264"&gt;lagfest&lt;/span&gt;, Hyperion forces are run out of the city. After rallying their troops, VG members then head to Blood Clan's city to defend &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_265"&gt;CoS&lt;/span&gt;. At this time, Awful Company attacked &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_266"&gt;Kirdain's&lt;/span&gt; hamlet which was expected to end the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_267"&gt;siege&lt;/span&gt;. However, do once again to broken &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_268"&gt;siege&lt;/span&gt; mechanics, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_269"&gt;siege&lt;/span&gt; can not be ended properly. Also, despite over an hour and a half being left before city vulnerability, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_270"&gt;gm's&lt;/span&gt; refuse to stop the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_271"&gt;seige&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;Knowing that the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_272"&gt;Gm's&lt;/span&gt; wont help, VG strategy is to ensure that &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_273"&gt;tis&lt;/span&gt; allies keeps its cities. It is worth noting that while defending its allies, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_274"&gt;VG's&lt;/span&gt; keep was destroyed and thus its &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_275"&gt;bindspots&lt;/span&gt; were reset. In &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_276"&gt;otherwords&lt;/span&gt;, the city had become completely i&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_277"&gt;ndefensible&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;Between VG and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_278"&gt;CoS&lt;/span&gt; forces, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_279"&gt;CoS&lt;/span&gt; successfully captures Blood Clan's cities. From here VG forces head to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_280"&gt;Apatan&lt;/span&gt; where &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_281"&gt;Cotp&lt;/span&gt; has already begun to fight a resurgent Hyperion presence. Although heavy fighting commenced and with reports ranging from 5 minutes to 60 seconds left on the clock, the combined forces of Hyperion and the Yssam Alliance successfully take the city. VoE then becomes the new owner of Aputan while Kirdain controls Tiquiya.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;The Fight Continues&lt;/u&gt;&lt;/strong&gt; &lt;/p&gt;&lt;p&gt;Not taking this lying down, Stasis aquires the gold and launches an offensive to reclaim Tequiya. However, do to an "emergency shutdown" of the server, VG loses its 75k wager in declaring on the city. Over the next two weeks, Stasis continues to face similar server crashes and enentually concedes that the server will not allow them to have a city.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;The Breakup of Stasis&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;With CoS being the only member of Stasis with a city, the guild comes to take the lead of Stasis. Due to several diplomatic disagreements, the guilds in Stasis go their seperate ways and VG moves off Yssam to the mainland. VG then joins the Coalition of the Chillin and vows to fight Hyperion on its home front. Mahatisoturit also joins VG in coming to the mainland. With regards to the rest of Stasis, the alliance moved into the NPC city and continues to open pvp across Yssam. Stasis would remain here for approximately 3 weeks before acknoledging several failed seiges later that it could no longer hold a sufficient fight on the subcontinent. After two leader changes in the alliance (CoS to Cock, then back to CoS), the Stasis alliance left Yssam for Cairn, only to be pushed to Rubyatte where it would ultimately dissintigrate.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;Rearranging Cities Prior to Hyperion Collapse&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;After becoming fully situated on Yssam, ownership of Tequiya transfered from Kirdain to Anvil and Caxtla (the Drunken Begger's old city) transferred to Kirdain. Tempest was also given cotrol over CB.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;Hyperion's Collapse&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;After it became apparent that Hyperion was collapsing due to the taking of many of its cities by the CC and a successful propaganda campaign against Hyperion by the Goons, two major changes occured on Yssam. For starters, Anvil Society (aka Hyperion's initial guild on Yssam) quit the game. This left both a vacancy on Yssam and a weaken Hyperion presence on the subcontinent. This vacancy was then filled by BDW as Hyperion attempted to consolidate on Yssam, leaving its Agon based holdings to rot. &lt;/p&gt;&lt;p&gt;However, even with a more consolidated Yssam, Hyperion forces were not spared as shortly after this consolidation, Kirdain was seiged by the Death alliance and lost the city of Caxtla. With the city having been lost, Hyperion had lost its monopoly on Yssam and became exposed for attack.&lt;/p&gt;&lt;p&gt;Now that Death had a foothold onto Yssam and plans were being made by the CC to invade Yssam, K. Manus (the leader of Hyperion), decided that all that was left for him to do was to capitulate. It was decided though that instead of capitulation to the CC, the alliance that had been the main force in bringing down Hyperion and the alliance that acted as a refugee camp of sorts for many of Hyperion's early targets, that it would instead capitulate to Death.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;After Hyperion's Collapse&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;As such a move was intended, the capitulation of Hyperion to Death caused major rifts in the community. For the CC, it meant that it could not aquire many of the Hyperion lands that is had originally sought (eg Sweetwater for VG) without risking a war wit Death. Many of the CC members also wanted to wipe Hyperion members off the server, not just stop with the end of their alliance. &lt;/p&gt;&lt;p&gt;With regards to Yssam, all the ex-Hyperion guilds (save BDW), sided with the Yssam Coalition. As fow BWD, they decided to remove themselves from anything Hyperion.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;Post War Seiges&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Unfortunately for the guilds of Yssam, the war did not end with Hyperion's collapse. As stated on the forums by Gluttony (the leader of the CC), the war would not end until Sweetwater( owned by Bloodfest), which had been promised to VG, was taken. This was accomplished fairly easily with no real defense effort made by Bloodfest. However, although VG now became owner of the city, such an aquisition would only lead the CC into another war. This city was claimed by Cairn to be the rightful city of Shadow Syndicate, the original owner of the city prior to Hyperion's invasion. Because of this, Cairn seiged Tequiya, VG's original city in hopes of trading one city for the other. &lt;/p&gt;&lt;p&gt;The problem with this trade was that the contents of the cities were vastly different. By the time of the Tiquiya seige, VG had already maxed ot Sweetwater with the exception of the Shipyard and a second zap tower. Tiquiya on the other hand was in complete ruins, with all its building in flames, and without so much as a t2 barracks. Perfectly content with their new location, VG leadership refused Cairn's demands of a city swap. THis led the massive server up raids by Cairn which led to heavy destruction within Sweetwater. Ultimately, 4-5 warhulks were brought into the city, leaving it in ashes. With the CC having engaged in another war with SB and Afgan, and with the alliance having been drained to to a series of wars that spanned sinse week one, the city was abandoned as the alliance did not possess the resources to defend the city.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1767957198885163274-3598259127553458461?l=dforacle.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1767957198885163274/posts/default/3598259127553458461'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1767957198885163274/posts/default/3598259127553458461'/><link rel='alternate' type='text/html' href='http://dforacle.blogspot.com/2009/04/history-of-yssam.html' title='The History of Yssam'/><author><name>DFOracle</name><uri>http://www.blogger.com/profile/08949758757307568887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_0DYaTOQs6oM/SeZ5phwx3wI/AAAAAAAAAAc/t9fIh8ZHn6c/s72-c/Virakar%27s+City.jpg' height='72' width='72'/></entry></feed>
